Over the last month, mtrip augmented reality city guides have been appearing in the iPhone appstore, so last week was a good a time as ever to take the London guide out on a road.
Read the full story »Currently appearing on the backs of special promotional wrappers of the chocolate bar Kit Kat is a special augmented reality enabled video single from Scouting for Girls
Within a few years it will be common to use a mobile phone to interact with magazines in order to gain access to exclusive content. To give us a glimpse on what the future holds, Metaio has been working hard with SZ Magazine to give their readers an augmented reality experience they’ll never forget.
ARGirl the marker based iPhone application. Have your very own virtual dance dancing in the palm of your hand.
When people ask me the ‘how far away’ question, they are asking about standalone augmented reality glasses that will enable us to interact with our surroundings and get real-time contextual information. i.e the Iron Man HUD view of the world.
ndré Fogaça from a team of architects called Königsberger Vannucchi based out in Brazil liked the idea of using augmented reality to help potential customers visualize their product, the only problem was the product is the latest city skyscraper development.
Presselite, the ever helpful French company who specialise in building mobile augmented reality applications to help users find nearby transport links like busses and train stations have extended their London Tube application to support the locations of the docking stations.
The number of new augmented reality iPhone applications published this month was 54. That brings the total to 605 augmented reality applications available for the iPhone. Of the 605 applications, at least 100 of them have dubious at best claims to be augmented reality
Since developers don’t necessary make the best marketers, today I thought I would offer up some quick start marketing tips for developers who have created their augmented reality application and want a head start with the marketing
On Monday I received a call from the BBC here in the UK, asking if I was interested in taking part in a program about augmented reality and mobile gaming. Yesterday I found myself at the BBC studios in London being plied with makeup and taking part in a short interview on what augmented reality is and what it means to game developers. After that it was a trip down to the Blue Peter Gardens to so some filming of demos.
The Augmented Planet blog is now available as an iPhone application. Readers can now keep up to date with augmented reality news and content directly on their device.
The touch sensitive screen replaces the printed store guide that shoppers use to navigate around a mall. It works by projecting an interactive display on a screen. As the screen is touch sensitive, shoppers are able to pull up information about stores along with floor plans.
Since every shopper is a different hight, it automatically detects the viewer’s height and calibrates itself accordingly.
An interesting look at the differences between augmented reality applications running on the iPhone 3 and on the iPhone 4. The use of the gyroscope and retina display really makes a noticeable difference
Interesting video from Bonfire Social Media and David Elchoness, CEO/Co Founder of Tagwhat on their augmented reality browser.
Nokia entered the augmented reality gaming market with a game called ‘Conspiracy For Good’. The game developed in conjunction with Tim Kring (the director of Heroes), sees players pit their wits against a corrupt company, using their Nokia device players can take on assignments in their city to help bring the company down.
The problem with history is it’s in the past. Take a trip to a famous battlefield and you get to look around bleakly at the surroundings while trying to imaging what it would have been like during the battle. Augmented reality presents a solution where people can experience the battle for themselves.
Greeting cards have evolved over the past few decades from their “simple” paper and ink origins to today’s technical wonders with metallic foils, 3D panels, and music-playing chips.